HVM 001, HVM 002, HVM 004, HVM 005 G-Class, HVM 008, HVM MPG, HVM Heavy Machine Gun Sentry Z-1 Assault, Z-2 LMP, Z-5 Heavy, TEMPLATE-DONT-SPAWN HVM Heavy Machine Gun Sentry, HIK Heavyshot Protector, Teknoboom Flugkörper, CM Zeus Exclusion Zone Ronson WP Flamethrower, Ronson WPX Incinerator, Phoenix, Krakatoa HVM MPG, Gebirgskanone, T-101 Feldhaubitz, Lone Star, HIKS S4000, T-189 MGL, Havoc, Depth Charge Z-5 Heavy, HVM 008, Ronson LBM, CM 505, RIA 40, RIA 45 Para, CM 530 Bab圜OM, Supermarine, Proposition, HIKS M1000, CM 505 Alpha Ltd. Ronson 70, CM 451 Starburst, Mixmaster, CM 352 Quasar Z-1 Assault, RIA 20 DSC, HVM 005 G-Class, RIA 20 Para, CM 401 Planet Stormer, Ronson 65-a, CM 440 Titan, Raptor, Hard Thorn, Sub-light COM2, Planet Stormer Ltd Edition, HIKS A10, Festungsbrecher HVM 004, Shotlite Tempest, Donderbus, Ronson 5X5 Z-2 LMP, HVM 002, RIA 7, Phantom, CM 307, CM 330, Ronson 50, Ronson 55, RIA 15 SE, Banshee, TEMPLATE-DONT-SPAWN Gebirgskanone, T-101 Feldhaubitz, T-102 Jagdfaust, Luftplatzen, Zerfallen, T-189 MGL Ronson MK V Flame Turret, Ronson Cryogenic Turret Ronson WP Flamethrower, Ronson WPX Incinerator Hotspot, Shredder, Rancor Sadeye, Ricochet Supermarine, Supermarine Alpha Ltd Edition EditionĬM Sonic Drill, CM Laser Drill, CM Proton Arc RIA 20 DSC, RIA 20 Para, RIA 20 Striker, RIA TridentĬM 307, CM 330, CM 351 Sunflare, CM 369 Starfury, CM 467ĬM 401 Planet Stormer, Planet Stormer Ltd Edition, CM 440 Titan, CM 451 Starburst, CM Gigavolt, Sub-light COM2, CM 000 Kelvin, CM 352 QuasarĬM 505, CM 530 Bab圜OM, CM 505 Alpha Ltd. The Proton Arc will still continue to fire even if you run behind walls/barricades, however, it can't target a zombie behind walls/barricades.Proton Arc has the largest "blast radius" of all explosive weapons in the entire game.Adding piercing is completely useless because even with two pierce the Proton Arc will only target one zombie at a time.CM Proton Arc appears in the store along with Zerfallen and Torment Trivia It costs 350 NK coins or $34.99 USD & a character of level 50+ is required. There is a small delay on switching between targets, however, this doesn't apply to Puke worms as Proton Arc will kill a group of pukeworms almost instantly. The center of the blast range is the user itself, so Proton arc can even target zombies behind the user. Proton Arc works by auto-targeting and damaging the nearest enemy to the player and will only switch target when the original target dies or moves out of range. The only instance of higher damage per second would be the Zerfallen, but the Zerfallen requires a long reload and quite often so, meaning the damage would only briefly surpass it. Also, it has the highest Damage per second in the entire game, surpassing even the HIKS M1000, though it is limited by its one pierce which can't be increased, making it almost solely a bossing weapon. In fact, it's one hundred times larger than Luftplatzen (2nd largest). It has the largest "blast radius" of all explosive weapons in the entire game. It was paired with the Zerfallen, as it was discovered in the game's files to be right next to the aforementioned weapon and was added simultaneously. The CM Proton Arc is a Laser, that was mentioned as being added to the game on the Apupdate, though it was unobtainable without hacks. The Proton Arc makes eliminating powerful enemies very easy indeed." ―Official Description So that is either hyperbole or something else."A stream of charged particles seeks the single nearest hostile target and locks onto them until they are fried. But leave so much environmental damage it may be a double edged sword. These are used to find out how many times a weapon must to take down someone else who has displayed durability feats like taking a hit comparable to real life weapons which through basic physics gives the right values.įluffy language can fail once someone pointed supernova (description of ability) as an ability for one side, but I pointed out it supposed to release the equivalent amount of energy of a star which would not only kill the user. or sometjing else) kilotons for larger values. most of the time are units that can be used to argue like joules for different types of energy (kinetic energy for rifles, ballistic, projectiles etc. Also considering they can tank hits from tanks and heavy Īs you can see using game mechanics is ridiculous. but wait the Spartans in Halo Wars are used outdated armor. in Halo Wars Spartans can take hits from orbital bombardment I believe now scaling off of that gives Spartan IIIs great resistance to it. Click to shrink.Okay with game mechanics.
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